![]() The game tempo is very fast, comparable to Quake 3. Conversely, it is important to keep using air sliding and wall kicking to extend the airtime, so busy play is required. Kicking a wall is especially convenient, and you can keep floating by keeping jumping from wall to wall. ![]() There are dash, sliding, aerial sliding, wall kick jump, hip drop, etc. ![]() ![]() The mobility of the player character is overwhelming. ![]()
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